Martin Moreno

CTO & Technology Leader

About Me

I’m a technology leader with 20+ years experience building high-impact digital solutions and leading global engineering teams.

Passionate about creating testable architectures that scale, fostering technical excellence, and bridging the gap between business objectives and engineering execution.

Recognized for building high-performance teams that deliver market-leading mobile applications and cloud infrastructure.

Experience

Workfully

CTO

Oct 2023 - Present | Barcelona

Workfully is a B2B Marketplace set to replace recruiting agencies through its technology platform.

Lead the engineering team formation and infrastructure design at Workfully, using the AWS ecosystems to support enterprise-grade applications.

Combined technical roadmaps with business objectives with clean, testable system designs, while mentoring cross-functional teams in DevOps best practices and agile delivery.

OLX Group

Head of Engineering

March 2022 - Aug 2023 | Barcelona

We help millions of people buy and sell cars, find housing, get jobs, buy and sell household goods, and much more.

  • Led the App-in-App Project, which unified both the most massive app in OLX Group (35M MAU) with the top revenue driver app of the Group.
  • Led the Cars Catalog team, which handled car inventory across all operating markets.
  • Created the onboarding process for the Barcelona Hub.
  • Participated in the design of the Hiring Process for the Barcelona Hub.

OLX Group

Engineering Manager

July 2021 - March 2022 | Barcelona

  • Led Pay & Ship Team creating shipping/billing platform for Turkish market

OLX Group

Technical Lead

Sept 2019 - July 2021 | Lisbon

  • Designed and created Android and iOS CI pipelines.
  • Led the design and creation of Seller Review Microservice.

OLX Group

Android Chapter Lead

Aug 2018 - Aug 2019 | Buenos Aires

  • Led Android Architectural refactor from Big Ball of Mud to Clean/Layer Architecture while continuing to deliver features for 20 million Monthly Active Users.
  • Lead with teams in different parts of the globe (Argentina, Portugal, Berlin, and India).
  • Collaborated on the iOS Architectural refactor.

ETERMAX

Technical Owner

Feb 2017 - Oct 2018 | Buenos Aires

  • Design end-to-end mobile game using DynamoDB, Docker Swarm, Kotlin backend, and Unity frontend.
  • Build, train, and manage a six engineering team to implement and maintain the solution.
  • Hire an engineering team from scratch in a new company hub.

ARTEAR

Technical Lead

Apr 2014 - Feb 2017 | Buenos Aires

  • Break apart a legacy PHP monolith into microservices.
  • Hire and grow an Android and iOS team.
  • Design Android and iOS apps from scratch, including APIs.

GLOBANT

Technical Lead Mobile

Jan 2011 - Apr 2014 | Buenos Aires

  • Created Android games with native and LibGDX libraries.

Nextive

Software Designer

Jan 2010 - Jan 2011 | Buenos Aires

  • Created Facebook games, mainly in Adobe Flash and other web technologies.

Sabarasa Entertainment

Programmer

Dec 2009 - Dec 2010 | Buenos Aires

  • Writing Games for Nintendo DS using C++ and an in-house Engine.
  • Writing Games for Nintendo Wii, using C++ and Torque3D Engine.

Image Campus

Web Programmer Lead

Jan 2006 - Dec 2009 | Buenos Aires

  • Created the internal system and web for the university.
  • Hired a small web team.

Austral Games

Web Programmer

Aug 2003 - Dec 2005 | Buenos Aires

  • Developed company website and game assets
  • Created maps for “Federacion 2073” game

Technical Skills

Core Competencies:

  • Clean Architecture, DDD, TDD
  • Kotlin/Java/PHP/JS/Typescript/Python/Ruby/C++
  • AWS, CDK, Cloudformation
  • Android/iOS Development

Leadership:

  • Team building & mentorship
  • Cross-functional collaboration
  • Cloud Architecture
  • Technical roadmap planning